#ifndef __NETMESSAGE_H__
#define __NETMESSAGE_H__

/**
*@file       NetMessage.h
*@brief      network message type
*
*@author     graywind
*@version    1.0.0.1
*@data       2012/4/23
*/

///all message types
enum NetMessageTypes
{
    DBServer,
    GameLogic,
    GameLogicTransfer,
    GameServer,
    GameSync,
    GameSyncTransfer,
    GatewayServer,
    Global,
    LoginServer,
    PosLogic,
    PosLogicTransfer,
    PosServer,
    PosSync,
    PosSyncTransfer,
    MAX_NETMESSAGE_TYPES
};
#endif
